🦛 Hugo the Hippo Finds a Game

Hugo the Hippo loves to play, but his size makes games difficult on land. With help from a clever kingfisher, Hugo discovers that the river is the perfect place for him. This gentle story teaches children that everyone is special and can shine when they find the right place to belong.

🦛"Hugo the Hippo Finds a Game- Q&A"

1. Q: Who is the main character in the story?
A: The main character is Hugo the Hippo.


2. Q: Where did Hugo like to play in the morning?
A: Hugo liked to play on the riverbank.


3. Q: Why didn’t the meerkats want to play with Hugo at first?
A: Because Hugo’s big jumps made pebbles fly.

4. Q: Why did the gazelles run away from Hugo?
A: Hugo’s heavy steps shook the grass.


5. Q: How did Hugo feel when no one wanted to play with him?
A: Hugo felt sad and lonely.


6. Q: Which small bird gave Hugo a good idea?
A: A kingfisher gave Hugo a good idea.


7. Q: What happened when Hugo went into the water?
A: Hugo felt lighter and could float and play gently.


8. Q: How did the animals play together in the river?
A: They floated, balanced, played with boats, and passed a ball.

9. Q: How did the animals feel at the end of the story?
A: They felt happy, excited, and had fun together.


10. Q: What lesson does the story teach us?
A: Everyone is special, and we can all find our own way to shine.

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